AI Insights · Timothy · April 2022
Top 5 Hypercasual Games on iOS in Egypt for Q1 2022
Explore the performance of the top 5 hypercasual games on iOS in Egypt during Q1 2022. Metrics include weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 hypercasual games on the iOS platform in Egypt demonstrated varied performance across weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Neighbours from Hell: Season 1 by HandyGames saw fluctuations in its metrics. Weekly downloads peaked at over 1.2K in the week of January 24 and ended the quarter with around 1K. Revenue varied throughout the quarter, peaking at $170 in early March. Active users reached their highest at over 2.3K at the end of January but saw a decline to around 1.6K in mid-March before recovering to nearly 2K by the end of the quarter.
Bus Simulator: Ultimate from Zuuks Games experienced a range in weekly downloads, starting at 2.2K and finishing the quarter at approximately 1.5K. Revenue had a notable increase to $195 in early February but saw a dip towards the end of the quarter, closing at $108. Active users remained relatively high, peaking at over 11K in mid-January and stabilizing around 7.3K by the end of March.
Bricks Breaker Puzzle by MOBIRIX showed modest performance. Weekly downloads were low, peaking at 37 in late January and dropping to around 19 by the end of March. Revenue hit a high of $365 in late January but dropped significantly to $14 by the end of the quarter. Active users were steady, hovering around 130-160 throughout most of the quarter.
iGun Pro 2 from Crimson Moon Entertainment LLC had minimal weekly downloads, peaking at 47 in early March. Revenue saw a peak of $195 during the same period but generally stayed below $100 for most of the quarter. Active users remained consistent, with a peak of 139 in early March.
Hunter Assassin by RUBY OYUN VE YAZILIM DANISMANLIK SANAYI TICARET ANONIM SIRKETI showed the highest engagement among the top 5. Weekly downloads peaked at 1.1K in mid-February and ended the quarter with consistent figures around 500. Revenue varied, peaking at $144 in early February, and active users remained robust, reaching a peak of over 18K at the end of January before declining to around 12.5K by the end of March.
These insights are derived from Sensor Tower, where you can find more detailed analytics and trends.